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Post by Zyraen on Apr 29, 2013 11:09:30 GMT 8
Just to clarify, since this came up at the previous Session.
Going by Core Rules, Auras stack. So if there are 5 Enemies each with an Aura 1 that does 10 Psychic Damage when you start or enter the Aura, and they all surround you, you would take 50 Psychic Damage at the Start of your Turn.
In Any case, for my Campaigns, Enemy Aura Damage do not stack. Note that Aura effects that do not deal damage still stack, eg. if one Aura slows everyone in it, and another Aura prevents teleportation, both will still apply.
This is a House Rule, and hopefully makes it clear what to expect at other Tables.
Hope this helps.
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