Post by DeanTheCat on Jun 6, 2019 20:36:12 GMT 8
You may only take one racial feat from the list below. You must have a Rank 3 or higher signature of a tree belonging to that race unlocked to take the racial feat.
Shield of Faith
Prerequisites: Imperium, Unlocked a Signature of Rank 3 or higher.
Should you fail a saving throw, you may burn a Signature to automatically pass it instead.
If you are suffering from effects at the start of your turn, you may burn a Rank 1/2 signature to immediately attempt to make a save, or a Rank 3/4 to automatically end the effect. You may pick the effect that this feat affects.
Ambush of Blades
Prerequisites: Aeldari, Unlocked a Signature of Rank 3 or higher.
Slowed, flanked or prone targets are automatically unguarded against your weapon attacks. If the target is already unguarded against your weapon attack for reasons not due to this feat, add +1 bonus to the weapon attack roll.
Killsaw Mastery
Prerequisites: Ork, At least one Signature of Rank 3 or higher unlocked.
When hitting an enemy with your Killsaw, you may expend your reaction to knock it prone. Additionally, the Killsaw becomes Brutal 2 instead of Brutal 1.
For every tool, a singular purpose.
Prerequisites: T'au, At least one Signature of Rank 3 or higher unlocked.
When making an attack roll against targets that your weapons are effective against, double the damage dice used (Slayer Bonus not included). Landing a critical hit with such an attack adds an additional 1d6 damage.
Whispers of the Hive Mind
Prerequisites: Tyrannids, At least one Signature of Rank 3 or higher unlocked.
When attacking a Psyker, you deal an additional 1d6 damage on every attack.
You also resist psychic damage equal to your Sec Trait. If you already resist the damage, this resistance stacks.
Reanimation Protocols
Prerequisites: Necrons, At least one Signature of Rank 3 or higher unlocked.
You are immune to fear. Additionally, when your HP drops to 0 for the first time in an encounter, roll a d20. On a 15+, Reanimation Protocols activate, and you are instead reduced to 1 HP instead.
Blood for the Blood God
Prerequisites: Khorne, At least one Signature of Rank 3 or higher unlocked.
When you are bloodied, you deal an additional 1d6 damage with every successful attack that targets a single target only.
Just As Planned
Prerequisites: Tzeentch, At least one Signature of Rank 3 or higher unlocked.
When landing a critical hit or an attack of opportunity, you deal an additional 1d6 damage and the target is slowed till ENT.
First to the Fray
Prerequisites: Slannesh, At least one Signature of Rank 3 or higher unlocked.
Your charge distance is extended by 2 squares, and enemies may not make attacks of opportunity against you while you are charging.
Disgustingly Resilient
Prerequisites: Nurgle, At least one Signature of Rank 3 or higher unlocked.
When taking damage, roll a d20. On a 19+, the damage inflicted by the attack is negated. If the damage was inflicted as a result of a Signature, this feat activates on a 20+ instead of a 19+.
Shield of Faith
Prerequisites: Imperium, Unlocked a Signature of Rank 3 or higher.
Should you fail a saving throw, you may burn a Signature to automatically pass it instead.
If you are suffering from effects at the start of your turn, you may burn a Rank 1/2 signature to immediately attempt to make a save, or a Rank 3/4 to automatically end the effect. You may pick the effect that this feat affects.
Ambush of Blades
Prerequisites: Aeldari, Unlocked a Signature of Rank 3 or higher.
Slowed, flanked or prone targets are automatically unguarded against your weapon attacks. If the target is already unguarded against your weapon attack for reasons not due to this feat, add +1 bonus to the weapon attack roll.
Killsaw Mastery
Prerequisites: Ork, At least one Signature of Rank 3 or higher unlocked.
When hitting an enemy with your Killsaw, you may expend your reaction to knock it prone. Additionally, the Killsaw becomes Brutal 2 instead of Brutal 1.
For every tool, a singular purpose.
Prerequisites: T'au, At least one Signature of Rank 3 or higher unlocked.
When making an attack roll against targets that your weapons are effective against, double the damage dice used (Slayer Bonus not included). Landing a critical hit with such an attack adds an additional 1d6 damage.
Whispers of the Hive Mind
Prerequisites: Tyrannids, At least one Signature of Rank 3 or higher unlocked.
When attacking a Psyker, you deal an additional 1d6 damage on every attack.
You also resist psychic damage equal to your Sec Trait. If you already resist the damage, this resistance stacks.
Reanimation Protocols
Prerequisites: Necrons, At least one Signature of Rank 3 or higher unlocked.
You are immune to fear. Additionally, when your HP drops to 0 for the first time in an encounter, roll a d20. On a 15+, Reanimation Protocols activate, and you are instead reduced to 1 HP instead.
Blood for the Blood God
Prerequisites: Khorne, At least one Signature of Rank 3 or higher unlocked.
When you are bloodied, you deal an additional 1d6 damage with every successful attack that targets a single target only.
Just As Planned
Prerequisites: Tzeentch, At least one Signature of Rank 3 or higher unlocked.
When landing a critical hit or an attack of opportunity, you deal an additional 1d6 damage and the target is slowed till ENT.
First to the Fray
Prerequisites: Slannesh, At least one Signature of Rank 3 or higher unlocked.
Your charge distance is extended by 2 squares, and enemies may not make attacks of opportunity against you while you are charging.
Disgustingly Resilient
Prerequisites: Nurgle, At least one Signature of Rank 3 or higher unlocked.
When taking damage, roll a d20. On a 19+, the damage inflicted by the attack is negated. If the damage was inflicted as a result of a Signature, this feat activates on a 20+ instead of a 19+.