Post by Zyraen on Oct 28, 2019 22:11:23 GMT 8
PLAYTEST L3 CHAR - Init +4
9 UP: SM1 SA1 and a Rank2
4 UP: Trait
2 UP: 5 HP
4 UP: 2 Feats
19 UP
======
MATTEO, Templar, Hvy/Martial
Base 432 30HP WP6
AC 22 Fort 15 Reflex 16 Will 18*
HP 40, ResVal 10, Reserves 3
Str2 Con1 Dex0 Int2 Wis3 Cha2
Trained +5: Athletics, Arcana, Insight, Perception, Persuasion
-2 armor check
Feats: Tough Resistance (Tank), Adroit Tank (Tank), Superior Implement Training (Imperious, EmpRadiant)
ABILS +8 vs Will, 1dX+9
CA Guidance
CA Sacred Flame
R Heroism
SA1 Baleful Judgment
SM1 Sanctuary
SM2 Shielding Faith (Ally but AC only)
SM Heal
CM Mark
CM Protection (absorb 8)
Wpn Morningstar +10 vs AC, 1d8+7
========
MONDO, Wildshape, Light/MartialWpn
Base 441 25HP WP5
AC 18 Fort 16 Reflex 13 Will 18*
HP 30, ResVal 7, Reserves 3
Str4 Con0 Dex1 Int0 Wis5 Cha0
Trained +5: Athletics, Stealth, Insight, Perception, Nature
Feats: Deadly Slayer (Slayer), Single Out, Brutal Advantage, Lethal Slayer
ABILS +10 vs AC, 1d8+7/17/21 (5Pri 2Exp, 4Slayer 2Lethal 4Deadly, 4Brutal)
CM Wildshape
CA Savage Rend
R Heroism
SA1 Pounce
SM1 Beast Aspect
SM2 Swarm Dispersal
MBA Claws +10 vs AC, 1d8+7
RBA Bow r10, +9 vs AC, 1d10+7
========
PHILEAS, Ranger, Light/MartialWpn
Base 441 25HP WP5
AC 18 Fort 13 Reflex 16 Will 18*
HP 30, ResVal 7, Reserves 2
Str1 Con0 Dex4 Int0 Wis2 Cha3
Trained +5: Stealth, Thievery, Perception, Performance, Persuasion
Feats: Deadly Slayer (Slayer), Single Out, Brutal Advantage, Lethal Slayer
ABILS +9 vs AC, 1d10+7/17/21 (5Pri 2Exp, 4Slayer 2Lethal 4Deadly, 4Brutal)
CA Flensing Shot
CA Rapid Shot
R Heroism
SA1 Focused Shot (requires target to be unguarded)
SA2 Defensive Shot
SM1 Companion, Panther
MBA Longsword +10 vs AC, 1d8+7
RBA Longbow r10, +9 vs AC, 1d10+7
9 UP: SM1 SA1 and a Rank2
4 UP: Trait
2 UP: 5 HP
4 UP: 2 Feats
19 UP
======
MATTEO, Templar, Hvy/Martial
Base 432 30HP WP6
AC 22 Fort 15 Reflex 16 Will 18*
HP 40, ResVal 10, Reserves 3
Str2 Con1 Dex0 Int2 Wis3 Cha2
Trained +5: Athletics, Arcana, Insight, Perception, Persuasion
-2 armor check
Feats: Tough Resistance (Tank), Adroit Tank (Tank), Superior Implement Training (Imperious, EmpRadiant)
ABILS +8 vs Will, 1dX+9
CA Guidance
CA Sacred Flame
R Heroism
SA1 Baleful Judgment
SM1 Sanctuary
SM2 Shielding Faith (Ally but AC only)
SM Heal
CM Mark
CM Protection (absorb 8)
Wpn Morningstar +10 vs AC, 1d8+7
========
MONDO, Wildshape, Light/MartialWpn
Base 441 25HP WP5
AC 18 Fort 16 Reflex 13 Will 18*
HP 30, ResVal 7, Reserves 3
Str4 Con0 Dex1 Int0 Wis5 Cha0
Trained +5: Athletics, Stealth, Insight, Perception, Nature
Feats: Deadly Slayer (Slayer), Single Out, Brutal Advantage, Lethal Slayer
ABILS +10 vs AC, 1d8+7/17/21 (5Pri 2Exp, 4Slayer 2Lethal 4Deadly, 4Brutal)
CM Wildshape
CA Savage Rend
R Heroism
SA1 Pounce
SM1 Beast Aspect
SM2 Swarm Dispersal
MBA Claws +10 vs AC, 1d8+7
RBA Bow r10, +9 vs AC, 1d10+7
========
PHILEAS, Ranger, Light/MartialWpn
Base 441 25HP WP5
AC 18 Fort 13 Reflex 16 Will 18*
HP 30, ResVal 7, Reserves 2
Str1 Con0 Dex4 Int0 Wis2 Cha3
Trained +5: Stealth, Thievery, Perception, Performance, Persuasion
Feats: Deadly Slayer (Slayer), Single Out, Brutal Advantage, Lethal Slayer
ABILS +9 vs AC, 1d10+7/17/21 (5Pri 2Exp, 4Slayer 2Lethal 4Deadly, 4Brutal)
CA Flensing Shot
CA Rapid Shot
R Heroism
SA1 Focused Shot (requires target to be unguarded)
SA2 Defensive Shot
SM1 Companion, Panther
MBA Longsword +10 vs AC, 1d8+7
RBA Longbow r10, +9 vs AC, 1d10+7